Multiagent AI Teaching Assistant for Personalization and Adaptive Programming Education
Research Article • Article ID: IJREK-2026-00133
Abstract
Programming education requires learners to develop conceptual understanding, problem-solving strategies, debugging skills, and the ability to transfer knowledge to unfamiliar tasks. A single teaching pathway may not meet the needs of learners who differ in prior experience, pace, confidence, and preferred forms of explanation. This paper proposes a Multiagent AI Teaching Assistant that personalizes programming education by coordinating specialized agents for tutoring, code analysis, assessment, feedback, and learner modelling. A coordinator combines learner goals and performance evidence to select the next activity, while a code-evaluation component examines submissions against tests and rubric criteria. The proposed system adapts explanations, hints, examples, and practice difficulty according to observed learner needs. A feedback loop updates a learner profile after each activity and supports gradual progression from guided examples to independent problem solving. The paper presents a conceptual 3D-style architecture diagram, a learning flowchart, functional modules, data entities, and a risk-aware evaluation plan. It emphasizes explainable recommendations, privacy, fairness, and human educator oversight. The work is a proposed design rather than a report of a completed classroom experiment; therefore, no measured performance improvements are claimed. Future implementation should compare learning outcomes, task completion, debugging ability, learner engagement, and teacher workload against a suitable baseline.
Keywords
2. Problem Statement and Objectives
| Stakeholder | Need | System Support |
|---|---|---|
| Learner | Understand concepts and fix errors | Personalized lessons, practice, hints, progress view |
| Instructor | Identify misconceptions and support needs | Class overview, flagged cases, editable learning goals |
| Teaching agents | Specialized tasks with shared context | Tutor, code analysis, assessment, feedback roles |
| Administrator | Safe and dependable operation | Access controls, monitoring, content configuration |
3. Related Work and Research Context
Intelligent tutoring systems have long used learner models and instructional rules to tailor feedback. Adaptive learning platforms use quiz performance, activity history, or skill estimates to recommend the next exercise. Automated programming assessment can execute code against test cases, detect common errors, and provide rubric-based feedback. Large language models can also generate explanations and examples, but may produce inaccurate guidance or code that appears plausible without being correct. A multiagent design adds explicit coordination between specialized roles. Its value depends on whether this division improves feedback quality and adaptation enough to justify added complexity, latency, and cost. The proposed system therefore includes validation and teacher oversight as core components rather than optional add-ons.
4. Proposed System Architecture
The proposed architecture contains a learner interface, coordinator, specialized agents, learning-content repository, learner model, code execution sandbox, and instructor dashboard. The coordinator receives a learner action and current profile, routes tasks to suitable agents, checks whether the resulting recommendation satisfies pedagogical and safety constraints, and returns the response to the learner. Performance evidence is then used to update the learner model. Coordinator Agent Router Tutor Agent Concepts Code Agent Examples Assessment Quizzes Feedback Hints Profile Learner model Content Lessons Multiagent Personalization Layer
4.1 Specialized Agents
| Agent | Main Role | Example Output |
|---|---|---|
| Tutor Agent | Explain concepts at the learner's level | Analogy, worked example, concept recap |
| Code Analysis Agent | Inspect submitted code and identify likely issues | Error location, trace, test failure explanation |
| Assessment Agent | Choose questions and coding tasks | Next task with calibrated difficulty |
| Feedback Agent | Generate staged hints and next steps | Hint ladder, debugging question |
| Learner Model Agent | Summarize progress and uncertain skill estimates | Skill profile and suggested review topics |
| Coordinator | Manage task order, consistency, and constraints | Combined response and routing decision |
5. Adaptive Learning Workflow
The system follows a cycle of observing, estimating, selecting, teaching, assessing, and updating. It begins by collecting relevant learning goals and recent performance. The learner model estimates which skills appear mastered and which require more practice. The assessment agent selects an activity, and the tutor or feedback agent provides support. After the learner submits an answer or code, automated checks and agent analysis generate feedback. The learner profile is updated with uncertainty retained where evidence is limited. Learner Code / quiz Profile Skill model Planner Next activity Learning Content + hints Assessment Evaluate code Performance data loops back to update the learner profile
5.1 Example Learning Cycle
| Evidence | Adaptive Response | Purpose |
|---|---|---|
| Repeated syntax errors | Show syntax pattern and a small corrected example | Build foundational fluency |
| Correct answer with slow progress | Offer a trace visualization or guided steps | Support reasoning process |
| Repeated conceptual failure | Revisit prerequisite concept and reduce task complexity | Address possible misconception |
| Consistent success | Increase complexity or reduce hints | Encourage independent transfer |
| Conflicting or insufficient evidence | Ask a clarifying question or request instructor review | Avoid premature learner labels |
6. Learner Modelling and Personalization
| Signal | Interpretation | Caution |
|---|---|---|
| Correctness | Whether submitted work meets criteria | May reflect guessing or test weakness |
| Error category | Syntax, logic, boundary, or concept issue | One error does not prove a stable misconception |
| Hint usage | Amount and type of assistance used | Asking for help can be productive |
| Transfer performance | Ability to solve a new but related task | Task difficulty must be considered |
| Learner confidence | Self-reported comfort with a topic | Confidence may not match performance |
| Practice recency | How recently the skill was used | Long gaps do not imply lack of ability |
6.1 Personalization Strategies
Personalization may adjust the explanation level, example context, practice difficulty, hint depth, and time allotted. It should also offer learners choices: they may request a different explanation, skip a familiar example, or ask for a challenge. Such controls make adaptation more transparent and reduce the risk that an incorrect profile estimate traps a learner in overly simple exercises.
7. Code Assessment and Feedback Design
| Level | Feedback Type | Illustration |
|---|---|---|
| 1 | Reflective prompt | “Trace the value of i on each iteration.” |
| 2 | Targeted hint | “Check what happens when the input is zero.” |
| 3 | Concept explanation | Explain the loop condition and boundary case. |
| 4 | Worked example | Show a related example and ask the learner to adapt it. |
| 5 | Instructor escalation | Refer persistent or ambiguous problems for human review. |
7.1 Academic Integrity
A teaching assistant should support learning rather than silently complete graded work. Course settings may define when full solutions are available, how hints are logged, and whether assistance must be disclosed. The system should encourage learners to explain their reasoning and modify examples themselves. Instructors should be able to configure the level of assistance for formative practice, homework, and examinations.
7.2 Functional Requirements
The system should support secure sign-in, topic selection, learner profile updates, code submission, sandboxed execution, adaptive task recommendations, staged hints, progress history, instructor review, and feedback reporting. Learners should be able to inspect and correct relevant profile information, while instructors should be able to edit learning goals and override recommendations when necessary.
8. System Data Model and Implementation Plan
| Entity | Representative Fields | Purpose |
|---|---|---|
| Learner | learner_id, preferences, consent settings | Store learner settings and controls |
| SkillProfile | topic_id, mastery estimate, evidence, confidence | Represent progress with uncertainty |
| LearningActivity | activity_id, topic, difficulty, objectives | Organize lessons and practice tasks |
| Submission | submission_id, code, language, timestamp | Record learner work securely |
| Assessment | tests, rubric version, score, error category | Provide reproducible evidence |
| AgentTrace | agent_role, action, result, time, status | Support debugging and auditability |
| Feedback | hint_level, explanation, learner response | Track instructional interaction |
8.1 Implementation Stages
A practical prototype can be developed in stages. First, create a learning interface and structured repository of topics and exercises. Second, implement deterministic code execution and test reporting in a restricted sandbox. Third, add a learner profile with transparent rules for topic recommendations. Fourth, introduce specialized agents behind a coordinator and require validation before showing feedback. Finally, add an instructor dashboard, privacy controls, audit logs, and evaluation instruments. A staged design makes it easier to identify whether each additional agent improves the learning experience.
8.2 Non-Functional Requirements
| Attribute | Requirement |
|---|---|
| Safety | Run learner code in isolated environments with time and resource limits |
| Privacy | Minimize personal data and define retention periods |
| Reliability | Use deterministic tests and record tool failures |
| Accessibility | Support keyboard navigation and readable explanations |
| Transparency | Explain recommendations and allow feedback or override |
9. Security, Ethics, and Limitations
| Risk | Potential Effect | Mitigation |
|---|---|---|
| Incorrect AI feedback | Learner forms a misconception | Ground feedback in tests, rubric checks, and review |
| Unsafe code execution | Resource abuse or system compromise | Sandboxing, timeouts, restricted network and file access |
| Privacy exposure | Sensitive learner data disclosed | Data minimization, access control, retention limits |
| Biased adaptation | Some learners receive poorer opportunities | Audit outcomes, allow override, offer learner choice |
| Overdependence | Reduced independent problem-solving | Use staged hints and require learner explanation |
| Agent disagreement | Confusing or contradictory guidance | Coordinator checks consistency and escalates uncertainty |
10. Evaluation Plan and Discussion
| Measure | Method | What It Indicates |
|---|---|---|
| Learning gain | Pre-test and post-test comparison | Change in conceptual understanding |
| Task completion | Successful completion of coding tasks | Practical problem-solving performance |
| Debugging ability | Accuracy and explanation of fixes | Ability to diagnose errors |
| Hint dependence | Hint level used and later independent performance | Whether support promotes autonomy |
| Feedback quality | Instructor rubric and learner ratings | Accuracy, clarity, and actionability |
| Teacher workload | Time spent reviewing or intervening | Operational feasibility |
11. Future Scope
Future development may include multilingual explanations, visual program tracing, speech-based interaction, teacher-configurable rubrics, learning analytics, and integrations with learning-management systems. Additional research could investigate agent coordination strategies, methods for detecting incorrect explanations, transparent mastery estimates, and ways to balance personalized assistance with independent practice. A classroom deployment should be iterative and guided by educators and learners. 12. Conclusion This paper proposed a Multiagent AI Teaching Assistant for Personalization and Adaptive Programming Education. The design coordinates tutor, code analysis, assessment, feedback, and learner-modelling agents through a central coordinator. A feedback loop uses learner performance to adapt examples, hints, and task difficulty, while deterministic checks and instructor oversight help manage the limitations of generated feedback. The approach may make programming support more timely and responsive, but its value must be established through careful evaluation of learning outcomes, safety, fairness, and total instructional effort. Multiagent AI should complement educators and encourage independent reasoning rather than replace teaching judgment or provide unreviewed answers.
References
How to Cite this Contribution
Nagesh Motirave et al. (2026). Multiagent AI Teaching Assistant for Personalization and Adaptive Programming Education. International Journal of Research, Exploration & Knowledge (IJREK), 1(1).
Distributed under Creative Commons Attribution 4.0 International (CC BY 4.0).
